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Camera-move guide
Explore nine camera moves and eleven setups. Select a move to see a simplified diagram and its common uses.
9 camera moves
Select a card to highlight its diagram and usage.
11 camera setups
Camera setup describes position and orientation. Camera movement describes how they change over time. Combine them deliberately.
| Setup | Description | Common uses |
|---|---|---|
| Over-the-shoulder | Looks past one character’s shoulder toward another | dialogue coverage |
| Reverse shot | Covers the opposite direction in an exchange | shot/reverse-shot |
| Bird’s-eye view | Looks almost straight down | spatial layout or scale |
| High angle | Looks down from a high angle | vulnerability or diminished stature |
| Low angle | Looks up from a low position | power or authority |
| Dutch angle | Tilts the horizon through camera roll | unease or imbalance |
| Confrontational framing | A wide lens placed close to the subject | tension or confrontation |
| Isolated framing | Places a small subject within substantial negative space | isolation or loss |
| Eye level | Positions the camera at the subject’s eye level | a neutral viewpoint |
| Slightly low angle | Places the camera slightly below eye level | subtle emphasis |
| Top-down | Looks straight down from directly above | graphic compositions or tabletop action |
Two distinctions worth keeping
- A pan and a truck are different moves. A pan rotates the camera from a fixed position. A truck moves the camera laterally, changing the viewpoint and relative positions of foreground and background. Specify which you mean.
- An orbit should follow a curved path. Straight interpolation between camera positions can create a polygonal path. Baimo Director uses dedicated orbit parameters to describe a circular trajectory.
Use this as a visual vocabulary guide. Check the available presets and settings in your app version. Explore cameras and movement →
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